package KK.Scene
{
	import KK.Data.GameData;
	
	import Protocol.SUserInfo;
	
	import mainScene.mainScene;
	
	public class SceneWord extends mainScene
	{
		private var id:int;
		public function SceneWord(id:int)
		{
			//TODO: implement function
			super();
			this.id=id
			GameData.ModuleID['SceneWord']=id;
		}
		
		
		override public function Show():void{
			GetMC().visible=true;
			var ss:SUserInfo=new SUserInfo();
			updataInterface();
		}
		
		override public function Hide():void{
			GetMC().visible=false;
		}
		
	}
}